3.3.5 Unholy DPS Spec
As usual, all logistics and information regarding Death Knight specs can be found on the Elitist Jerks website. It has been a while since I posted any specs because I haven’t changed them since 3.3.2, but after acquiring my 4-piece Icecrown bonus and a weapon proc it was time to switch in an attempt to maximize my DPS. I have to admit I am a little excited about it, because I have not had the Icy Talons talent in any build that I have ever used…the whole “glowing fists” thing just looks like I’m constantly blood-raging. At any rate, the new spec:
Major – Glyph of Dark Death, Glyph of the Ghoul, Glyph of Icy Touch
Minor – Glyph of Howling Winter, Glyph of Pestilence, Glyph of Raise Dead
This spec is the most optimal single-target build that Death Knights use, yet somehow AoE’s better than the 14/0/57 and 17/0/54’s as well. Auto-attacks make up the majority of a DK’s damage in this spec, and as a result I have went back and also changed a few of my item enchants and gemming. Previously I used yellow gem slots for +10 str/crit when I did not need a +10 str/hit, but with all the +hit I get from normal ICC gear I now just enchant my gloves with a +20 hit to get my PvE cap. I have switched over to using a +10 str/haste gem, as well as started using a +23 haste cloak enchant instead of agility. Anyway, the rotations and glyphs:
Single Target Rotation
PS – IT – BS – SS – BS – DC – HoW
SS – BS – SS – BS – DC – DC – (DC)
The final Death Coil is placed in parenthesis because you will not always have the rune power to perform it.
Multiple Target Rotation
Initial: IT – PS – Pestilence – DnD – DC – HoW
SS – BS – BB – SS – DC – DC
SS – Pestilence – DnD – DC – HoW
In this rotation you perform the initial rotation, then alternate between the 2nd and 3rd until either diseases fall off or the mobs die.